Tapinator Brings Leading Mobile Game Franchise, Big Sport Fishing 3D, to Google Play, iOS, and Amazon in 2016


Major Franchise Update from Rocketmind Coming During Q2 2016 With Licensed Versions Planned

NEW YORK, NY (December 15, 2015) – Tapinator, Inc. (OTC: TAPM), an emerging growth company in the burgeoning mobile games space, today announces the acquisition of publishing rights to the hit Android mobile fishing game franchise, Big Sport Fishing 3D. With more than 15 million downloads to date across multiple expansion packs, Big Sport Fishing 3D debuted in 2010 as one of the first mobile fishing games to turn players’ smartphones into virtual fishing rods within a 360-degree, simulated reality fishing environment. The investment and publishing deal with Rocketmind Inc. of Cambridge, Massachusetts will bring a brand new sequel of Big Sport Fishing to Google Play, iOS and Amazon. Big Sport Fishing had previously been available exclusively on Android. The deal also grants licensing rights to mobile game production company, HyperPower Game Group, which will pursue opportunities to extend the franchise, in collaboration with Tapinator and Rocketmind, after release of the new upcoming game.

“Simulation games make up a significant part of our portfolio, which now boasts more than 150 games and 130 million players, so we feel uniquely able to support the Big Sport Fishing franchise” said Tapinator CEO, Ilya Nikolayev.  “This collaboration with Rocketmind enables us to extend this expertise to adventure simulation, a genre we believe will be of great interest to our players.  We are enthused by the virtual reality (VR) opportunities of this franchise, along with the evergreen nature and broad appeal of the fishing category.  According to Statista, more than 55mm Americans took at least one fishing trip in 2013 and fishing related recreation expenditures represented a $42 Billion market in that year.  As it relates to the mobile opportunity, Glu Mobile’s Deer Hunter grossed in excess of $52mm in 2014 (Source: Glu Mobile Q3 2015 Earnings Presentation).  Given that there are more than four times as many fishing participants versus hunting participants in the US (source: Statista), we believe that this game represents a very large market opportunity for Tapinator and its partners.”

Big Sport Fishing was originally created by a team of passionate game developers from rural western Massachusetts seeking to recreate the summers that they spent fishing at their local pond. “Our primary goal was to recreate the most exciting parts of those fishing experiences—to see the fish swimming, really feel them tugging on the line, having to fight to reel them in, etc.,” said Joe Hanson, CEO of Rocketmind Inc. To this end, Big Sport Fishing was one of the first to take advantage of smartphone motion sensors to place players into an immersive, first person, virtual world where fishing is the only reality. Players need only move their phone to change their view, and flick their wrist to cast their line.

“The performance of the Big Sport Fishing franchise is impressive and we see a passionate bond between the game and its players,” said HyperPower Game Group CEO, Clark Nesselrodt. “This is exactly what we are looking for when choosing game mechanics for potential licensed extensions.”

The release of the totally new cross-platform, Big Sport Fishing sequel is slated for Q2.  Tapinator has assumed publishing rights for current versions of the game, which are available to Android players on the Google Play store.

About Tapinator

Tapinator (OTC: TAPM) designs, develops, and publishes mobile games on the iOS, Google Play, and Amazon platforms.  Tapinator’s owned and operated portfolio includes over 150 mobile gaming titles that, collectively, have achieved over 135 million downloads.  A number of these titles have risen to the top of the mobile leaderboard charts and have been featured by the Apple, Google, and Amazon App Stores.  Founded in 2013, Tapinator is headquartered in New York, with product development teams located in Denmark, Pakistan, Indonesia, Canada, and Russia.  For a full listing of Tapinator game titles, please go to Tapinator.com.  For further financial information on the Company, please go to OTCMarkets.com/stock/TAPM.  For live updates, please like us on Facebook at facebook.com/Tapinator or follow us on Twitter at twitter.com/Tapinator.

About Rocketmind

Rocketmind develops innovative games and apps for mobile devices. We specialize in games which combine sophisticated 3D graphics with motion based controls. Founded in 2009, Rocketmind has released multiple mobile gaming titles which have collectively been downloaded more than 15 million times. For a full listing of Rocketmind’s games, see our website at www.rocketmind.com.

About HyperPower Game Group

HyperPower Game Group is a licensed mobile game production company that specializes in bridging the gap between successful mobile games and celebrity and brand licensors. With presences in New York City and Los Angeles, services include game creation, project management, artist relations, marketing, legal services and financing. Past titles include collaborations with licensors like Discovery Channel, Nik Wallenda and Melissa Etheridge.

Forward Looking Statements

To the extent that statements contained in this press release are not descriptions of historical facts regarding Tapinator, they are forward-looking statements reflecting the current beliefs and expectations of management made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Words such as "may," "will" "expect," "anticipate," "estimate," "intend," and similar expressions (as well as other words or expressions referencing future events, conditions or circumstances) are intended to identify forward-looking statements. Examples of forward-looking statements contained in this press release include, among others, statements regarding the quoting and trading of our common stock and our expectations regarding our development and monetization plans for our mobile games. Forward-looking statements in this release involve substantial risks and uncertainties that could cause the development and monetization of our mobile games, future results, performance or achievements to differ significantly from those expressed or implied by the forward-looking statements. Such risks and uncertainties include, among others, the uncertainties inherent in the hits nature of the mobile gaming business. Tapinator undertakes no obligation to update or revise any forward-looking statements. The quoting and trading of the company's common stock on the OTC Market Group's OTC Link quotation system is often thin and characterized by wide fluctuations in trading prices, due to many factors that may have little to do with the company's operations or business prospects. As a result, there may be volatility in the market price of the shares of the company's common stock for reasons unrelated to operating performance. Moreover, the OTC Market Group's OTC Link quotation system is not a stock exchange, and trading of securities on it is often more sporadic than trading of securities listed on the NASDAQ Stock market or another securities exchange. Accordingly, stockholders may have difficulty reselling any of their shares. For a further description of the risks and uncertainties that could cause actual results to differ from those expressed in these forward-looking statements, as well as risks relating to the business of the company in general, see Tapinator's Risk Factors which are available at http://www.tapinator.com/disclaimers.


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